Allow stationery events to have a larger collision area than a single tile
Clone events from a 'base' map to replace 'placeholder' events on the game map
Adding the ability for the player to fall on certain tiles.
Logs the path a user takes while on certain maps and exports this data as a txt(json) file.
Allows the user to separate skills into multiple categories to avoid clutter.
Switches dead party members for reserve party members during battle after a user determined amount of turns.
This plugin uses region IDs to determine a player 'floor level'. Even autotiles are drawn ABOVE players (if player is on lower ground).