Lets users mark the actors/enemies' death times via their ids
Tired of limitation? Now you can save, restore, delete all your items, weapons, armors in party's inventory.
Allows players to pick rewards from a board of tiles and costs some currency – be it gold or items.
Let's face it. You've got your really cool mini-game ideas, and you can't wait to put them together. The last thing you want to bother with is making all the buttons and input methods work correctly.
Increments a variable every time a certain enemy is killed
Makes every level require same amount of EXP. Enemies give exp depending on actor level.
Skills change to their stronger or different versions after X uses.