Allows to have more allied characters in battle. Also reposition them a little bit.
Allows events to show their names, pictures or icons above them.
Purifies hell-demons and allows you to have the sound file being played depend on from whom, to whom the item is being used
Lets users set some enemies and/or autobattle/confusion actors to wait for a while after being actable before inputting action
Lets users set skills/items causing user to cooldown after user
Lets users set skills/items to need time to charge before using
Lets users set some states updating turns per specified seconds
Adds region condition to triggering Common Event
Provides a simple way to add images above events, like displaying a "!" or "?" above quest related NPCs or items.
Adds (letter-replacement) language learning items, like Al Bhed Primers from Final Fantasy X