Changes counterattack system so that target may get hit before they counterattack.
An extended weather system for RMMV with different effects and behaviors.
Creates a distance sensor ability to events.
Clears cached images on map transfer to reduce memory usage
Play sound effects automatically when balloon effects are used
Have difficulty configuration that affect enemy (stats, gold, experience), price, and switches
Sort your items, equipments, and skills to your liking
Set events from current or another map as reference and use them across all of your maps.