Allows to access equip window to change equipment in battle.
Will save the mouse information on variables and switches
Allows you to hide choices with a simple event call
Gives you many more options for weapon sprites.
Lets you animate enemies in a variety of ways.
Allows the usage of animated images (like Gifs), which are present in form of an image strip.
Allows to store all text content in an external file and switch between languages at runtime.
Dynamically plays sound effects, while text messages are printed.
Allows to display generic popups messages on the screen.