Allows a multitude of bonuses to be given to actors (or taken from them!) upon leveling up based on a wide array of criteria.
Allows you to set custom number or percentage stats at the Actor, Class, and Enemy level. These stats can be increased and decreased by weapons, armor, states, and items by using the appropriate notetags. They can be accessed inside of damage formulas.
Allows you to add skills, items, and a combined skill menu option to an Actor's and Class' battle commands, as well as reordering existing commands to meet your liking. You can also add custom commands using the Custom plugin system! View the Plugin Help
game system add feature autoplay from user's input
Restrict equipment based on class, actor, other equipment, level, variables, switches, and evals.
Allows an event to continue its move route rather than stopping/pausing when you interact with it
Allows item, weapon and armor crafting based on categorized recipe books
Allows you to create dualtechs and other multi-character techs from composite skills
Execute a Common Event on Actor or Enemy Death.