This plugin compares the position of the player and an event, as well as their distance.
This plugin compares the position of the player and an event. Although it's very simple, it's also extremely useful! Imagine you want to check if the player is on the left of an event. How would you do that in RMMV? Unless you use an extremely complicated process, this might make the development of your game stop completely, or maybe you'll have to abandon on an awesome idea! Well, this plugin is here to help you with that!
Script calls (to use with a conditional branch):
this.playerVsThisEventDistance(distance) === true/false; checks if the player is within range of the event (range is determined by the 'distance' parameter).
this.playerVsThisEventPosition() === 'string';
this.playerVsEventPosition(eventId) === 'string';
Possible strings: 'up' 'down' 'left' 'right' 'center' 'up-left' 'up-right' 'down-left' 'down-right' example: this.playerVsThisEventPosition() === 'left'; ---> checks if the player is on the left of this player. this.playerVsThisEventDistance(7) === true -> checks if the player is withing 7 tiles of the event.
This plugin can be used in association with a lot of different plugins to make tons of original content, so have fun with it!
Thanks to Eis | Kino, GaryCXJk and Pivoo for helping me make this first plugin of mine! :p