Runs Common Events after battles, depending on the outcome.
This plugin runs Common Events after a) every battle (regardless of result), b) victory, c) defeat, or d) escape/abort. That means you can set a Common Event for every possible result of a battle each. The only thing that it doesn’t do is differentiate between escapes and manual battle abort. A plugin like this may already exist, but I couldn’t find it, so I made my own.
I tested it but probably didn’t think of every possible outcome, so if you run into a problem, please tell me and I’ll try to fix it. There shouldn’t be any incompatibilities.
The plugin is free to use for free and commercial projects as long as you credit me.