Gives the illusion of pixel movement by allowing the player to stand on 9 sections of each tile, but all other tile-based functionality and event movement remain default.
Make the player scramble to press a bunch of keys before time runs out.
Moghunter's Battle HUD, Party HUD and Actor HUD plugins
Modifies the amount of damage done by damage floor tiles
This plugin allow to use more than 999 maps.
Adds support for multiple battle and riddle difficulty levels! UI functions based on Atreyo Ray's ARP_InGameManual.js
Creates an item collector scene accessible in the menu
Allows you to set up common Action Squences to be called on later from within another action sequence.plies to all skills that use it!
Manually specify images to pre-cache on game load or in a script call before they are needed to be loaded.