A plugin that causes the player to jump when the "ok" button is pressed.
Enables event dependent background sounds which can automatically adjust volume and pan.
Allows players to use armours and weapons from their inventory
Tired of never using two of the four tabs in your item menu? Wondering why the heck they're even there? Well, wonder and tire no more! Now you can actually equip things through the Weapons/Armors tabs in the item menu!
This plugin allows the developer to use a notetag in the database in order to define a custom order for the items/weapons/armors/skills to appear.
This plugin will synchronize the value of a variable with the inventory count of a certain item/weapon/armor, making sure that they are always the same.
This plugin allows developers to set conditions directly in the "Show Choices" event command. These conditions can determine whether the choice is hidden or disabled.
This plugin creates a new scene where the player can create, modify, and delete notes. The player uses their keyboard to type the notes, and all notes are saved along with the game's save file.
Creates virtual buttons on the screen that interact with touch input.