Fully customize what happens when an actor levels up using events
When an actor levels up, you may want to execute some custom logic.
Rather than writing a plugin to handle all of the possible behavior, this plugin lets you build common events that will execute when an actor levels up.
Each actor has their own level up common event, so you can easily organize what should happen for each individual actor.
It is highly recommended that you install Common Event Queue as well so that you can properly handle multiple level up's.