Allows you to have states removed by performing actions.
Do you have a buff state that will allow you to unleash a guaranteed critical strike, but only for the next action that you take?
Or perhaps a state that will increase the effect of all healing spells, but only after a healing spell has been used, the state wears off?
This plugin allows you to assign a new "auto removal" condition to your states: Remove State On Action.
You can choose how many actions it takes for a state to disappear, and also whether only certain actions will affect the state.
You can combine this removal condition with other auto-remove conditions such as checking for a certain number of turns, or taking damage, and so on.