This plugin activates a self switch when a player is in a certain proximity of an event.
This plugin activates a self switch when a player is in a certain proximity of an event. It uses a notetag in the note of the event or in event page comments to set the proximity.
Demo, Usage and further details can be found at http://forums.rpgmakerweb.com/index.php?/topic/48715-sensor-selfswitch
Automagic Selfswitching based on player distance!
Comment or Event Notetags!
Comment tags can have their own Self Switch identified!
Line, Cone, Rectangular or Circular sensor zones!
Game Variables for any sensor type!
Game Variable for Blackout Regions!
Game Switch to enable/disable Blackout Regions!
I can't get it to work. I set it up just as instructed, I have my event with an additional page that is activated by the default Self Switch D. But it never turns on. I have <Sensor: 5> in the Note area of the event.