Events also update out of the players range
In RPG Maker MV events do not update or move autonomously if the player is not in range. This is on purpose due to the performance when too many events run and update on the same map. But we sometimes need them to update. We sometimes need the smith to do his job. He does not care if the player is watching or not.
So I made a small plug&play Plugin to let you choose which events are always updated regardless of the players position.
Just add the plugin and a notetag of your choice in the top left corner of the event. Thats it.
The notetag you use for your events is up to you in the plugin parameters or use 'AlwaysUpdate' or '