A dual wielding plugin for rm mv
Allows developers to separate main hand and offhand attacks when using action sequences. The major draw to this, is that each attack will deal damage as if the user were only using a single weapon - the weaponimage, and swingtype will reflect the correct weapon being used in that hand for that swing.
An actor who has a strong weapon in one hand, and a weak weapon in the other will deal proper damage with each hit.
Skills that hit multiple times will also take advantage of this effect, while skills that only have one hit will deal damage as if only the mainhand weapon was used.
There are better dualwield plugins out there, but this one apparently has a lot more compatibility with yanfly's weapon images plugins.
Required plugins: YEP_WeaponAnimation YEP_X_ActSeqPack1 YEP_X_ActSeqPack2 YEP_X_ActSeqPack3